Hexa Sort is a calm sorting puzzle on a hexagonal board. Place stacks of coloured hexagon tiles on empty cells. When touching stacks have the same colour on top, a run of that colour moves onto the stack with the longer run, and ten tiles of one colour in a row on top of a stack are cleared. Clear the goal number of stacks before the board fills up. Later levels add more colours. Play Hexa Sort free online in your browser — no download or sign-up needed.
Level 1Stacks cleared 0/0Score 0Best 0
Choose one of the three stacks below, then an empty hexagon to place it on. When touching stacks have the same colour on top, the colour run moves onto the stack with the longer run. Ten tiles of one colour on top of a stack are cleared. Clear the goal number of stacks before the board fills up. Keyboard: Tab to a stack or cell, Enter to choose.
Mouse or touch: choose a stack at the bottom, then an empty cell
Keyboard: Tab to a stack or cell and press Enter
Keyboard: R restarts the level
Features
Nineteen-cell hexagonal board
Animated sorting and clearing
Levels with more colours and bigger goals
Best score saved
How to Play Hexa Sort
Objective
Clear the goal number of stacks of ten matching tiles.
Starting a game
Three stacks wait below the board. Pick one and place it on any empty hexagon.
Rules
Touching stacks with the same top colour trade: the whole run of that colour moves onto the stack with the longer run (a tie goes to the taller stack).
Trades repeat until nothing more can move.
Ten or more tiles of one colour on top of a stack are cleared.
When all three stacks are placed, three new ones arrive.
Controls
Mouse or touch: choose a stack at the bottom, then an empty cell
Keyboard: Tab to a stack or cell and press Enter
Keyboard: R restarts the level
Winning and losing
You win a level when you have cleared its goal number of stacks. You lose when the board is full.
Tips and Strategies
Put stacks next to matching colours so runs combine.
Keep empty cells in reserve; a full board ends the level.
Think about what colour is revealed when a run moves away.
Build one big run of a colour next to a stack that will receive it.
Plan the order of the three stacks before you place the first.