Dominoes

Dominoes uses a double-six set of 28 tiles dealt seven to each player. Play a tile whose half matches an open end of the line; if you cannot, draw from the stock. Choose Draw Dominoes, where you score the pips left in your opponent’s hand, or All Fives, where open ends that add up to a multiple of five score points. The first player to one hundred points wins the match. Play Dominoes free online in your browser — no download or sign-up needed.

You 0Computer 0First to 100Stock 14
Computer holds
Your tiles

Click one of your tiles to play it at an end of the line where a half matches. If you have no match, draw from the stock until you do; with an empty stock, pass. Empty your hand first to win the round. In All Fives, open ends that add up to a multiple of five score points.

Game Information

Category
Board and Dice Games
Players
Single player against the computer
Difficulty
Two modes, first to 100 points
Game type
Tiles, Classic, Strategy
Works on
Desktop and mobile browsers
Controls
  • Mouse or touch: click or tap a tile, then an end if you can play on both
  • Keyboard: N new match
Features
  • Draw Dominoes and All Fives
  • Scoring from the open ends in All Fives
  • Automatic drawing and passing for the computer
  • Win and loss record saved for each mode

How to Play Dominoes

Objective

Empty your hand first, and be the first to reach 100 points.

Starting a game

Seven tiles are dealt to each side and fourteen stay in the stock. The player with the highest double starts the first round.

Rules

  • Play a tile with a half equal to one of the open ends of the line.
  • If you cannot play you draw tiles until you can; with an empty stock you pass.
  • Draw mode: the winner of a round scores the pips left in the other hand.
  • All Fives: after each play, open ends that add up to a multiple of five score that many points (a double on an end counts twice); the winner of a round also scores the opponent’s pips rounded to the nearest five.
  • If both sides pass in a row the round is blocked: the lower hand wins and scores the difference.

Controls

  • Mouse or touch: click or tap a tile, then an end if you can play on both
  • Keyboard: N new match

Winning and losing

The first side to reach 100 points wins the match. Rounds are won by emptying your hand or by having the lower total when blocked.

Tips and Strategies

  • Play your heavy tiles early: they cost more if you are caught with them.
  • Keep a range of numbers in your hand so you can always play.
  • In All Fives, look for plays that make the ends add up to 5, 10, 15 or 20.
  • Count which numbers have been played to guess what the computer holds.
  • Doubles are harder to place, so use them when they fit.

Luck plays a part in every game, so no strategy can guarantee a win.

Frequently Asked Questions

Is there a spinner in All Fives?

No. In this version the line only grows at its two ends.

What happens when nobody can play?

The round is blocked. The side with the lower pip total wins and scores the difference.

Do doubles count twice?

In All Fives a double at an open end counts twice when the ends are added up.

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